Year 5 Probability, Statistics, & Chance

Introduction

This webquest is designed to help you learn the maths behind probability, statistics and chance. You will create your own probability game using prior knowledge from each task. 

Click on task below to proceed with your learning be as creative as you like.

Go Well

Task

Design your own probability game 

This webquest will lead you into a project of designing you own probability game. We will learn about statistics and probability you will create your own game.

Click on the button to move onto the process.

Process

YOU WILL NEED TO WORK THROUGH ALL LESSONS IN ORDER FROM 1 THROUGH TO 6 TO BE ABLE TO DESIGN YOUR OWN PROBABILITY GAME. PLEASE READ ALL INSTRUCTIONS CLEARLY. CLICK ON THE LESSON WHEN YOU ARE READY TO START. 

Evaluation

Assessment Rubrics 

Teacher Page

Mathematics/Year 5/Statistics & Probability/Chance

Recognise that probabilities range from 0-1
List outcomes of chance involving equally likely outcomes and represent probabilities of those outcomes using fractions (ACMSP116)

Learning Outcomes

The developmental learning goal for this assessment is students will gain an understanding of the concept of statistics and probability.

This will be by carried out by designing a Webquest that will help develop student’s knowledge of probability and statistics. The webquest will consist of 6 lessons with each lessons providing the students with the opportunity to review prior learning. This Webquest will also use these series of lessons to provide the skills and knowledge needed for students to designing a game that clearly demonstrates their learning about probability and statistics.

All lessons will have a practical component that allows students to explore the concept of probability and a written component that will demonstrate their understanding of recording statistic through data collected into a graph or chart. The final lesson will see students use the skills and knowledge gained to create a simple probability game

Lesson 1: Language of Probability Students are introduced to the language of probability, Student

will then watch a YouTube clip that provides examples of mathematical language and visual representation to expand their understanding- that probability can be defined as the likelihood that an event will occur

Lesson 2: Ways to link Chance & Environment
Students will explore chance within the environment (such as weather-if it will rain or not), Students will be require to identify things from their everyday environment (10) that involve the concept of probability/chance. Students will record in a chart with o brief explanation of why they chose this item. They may share ideas with peers within the classroom.

Lesson 3
Using the previously recorded 10 environmental examples found in lesson 2, Students will identify the level of probability that may occur in these examples

E.g. Probability line Impossible= 0
Not very likely Equally likely= 1⁄2 Highly likely Certain= 1

Lesson 4: Chance Instruments

Students will watch demonstrations on YouTube video’s clips that demonstrates what are chance tools and how do they work, 


Students will make either a colourful spinner or a 6 sided dice 


Lesson 5: Select one of the 3 games play and record your findings. 


  • Coin Toss, for one toss of a coin the two outcomes are either 'heads' or 'tails'. 

  • For a four-coloured spinner with colours orange, red, green and blue, the outcomes for one spin are orange, red, green or blue. 

  • The roll of a six-sided die there are six outcomes: we can roll a 1, 2, 3, 4, 5 or a 6. The outcomes are 1, 2, 3, 4, 5 or 6. 


Lesson 6:
Make your own chance game and include a suitable recording method. 


  • • Watch “a minute to win it” clip have students look at the types of games and the probability of each challenge

• Have students develop their own game to be able to share with the class